Neon Drift
A perpetual-night megacity built on failing infrastructure. Drive, hack, disappear.
We build worlds where code meets craft. Independent games with deliberate design, engineered atmosphere, and stories that linger after the screen goes dark.
Four projects in active development. Each card carries a playable system demo — click Play Demo and step inside.
A perpetual-night megacity built on failing infrastructure. Drive, hack, disappear.
Translate a language that was never meant to be understood. Decode silence.
Weave a dying ecosystem back together, thread by thread, before the frost returns.
Orbital maintenance AI reboots with no memory of the crew. Something is still aboard.
XIAORAN is a small, deliberate team operating out of Shanghai. We ship fewer things, slower, and care more about the texture of a single room than the scale of an open world.
A corridor done right beats a continent done average.
Rules that emerge into stories, not scripts that pretend to be choices.
If the silence feels wrong, the game feels wrong.
$ cat studio.config
team_size = 7
founded = "2026-01-08"
location = "Shanghai / CN"
engine = "custom / rust"
shipping_cadence = "when it's honest"
funding = "independent"
$ _
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